Atka
Basics
- name: Atka ("Atchka")
- full name: Atka of the Northern Water Tribe
- player: Rob
- playbook: The Successor
- background: monastic, privileged, wilderness
- demeanor: casual, oblivious
- hometown: Agna Qel'a
- training: waterbending
- look: Corebook pg. 202
- fighting style: precise ice balls
- stats:
- creativity: 2
- focus: 2
- harmony: -1
- passion: 0
- balance:
- principles: tradition vs. progress
- center: 0
- connections:
- Zo has major concerns, fears, or grievances with my lineage --- and with me, by proxy
- Bao seems free of their past in a way that I wish I could let go of mine; hearing them talk about the future feels amazing
Growth
At the end of each session, answer this question along with the other growth questions:
- Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?
Growth Advancements:
- Take a new move from your playbook
- Take a new move from another playbook
- Raise a stat by +1 (maximum of +2 in any given stat): creativity,
- Shift your center one step
- Unlock your Moment of Balance
Moves
A Tainted Past
You hail from a powerful, infamous lineage --- one with an impressive and terrible reputation. Your lineage has had a massive impact on the world within the scope of your story --- its reach extends over the whole scope, and everyone in the scope knows of it. Choose one domain that is the source of your lineage’s power -- the area in which they affected the world -- and another into which they’re now beginning to extend their reach.
- spiritual authority
- state politics
Lineage Resources
You have access to your family’s extensive stores of two of the following resources:
- obscure or forbidden knowledge
- spiritual artifacts or tomes
Spend resources during the session to establish a boon you had previously asked for or obtained, something that your lineage’s unique position and stores could provide: a vehicle, an invitation, a chest of jade coins, etc.
Humble Yourself
When you politely and obediently humble yourself before a powerful member of your lineage, roll with your Tradition. On a hit, you earn some credit; hold 3-resources. On a 7–9, their resources don’t come without strings; you’ll need to promise to fulfill some other obligation of your lineage, or let them shift your balance. On a miss, they’re dissatisfied with your display; they’re cutting you off until you fulfill some task they set to you.
Raid Your Lineage’s Resources
When you raid your lineage’s resources without their consent or knowledge, mark a condition and roll with your Progress. On a hit, hold 1-resource. On a 7–9, choose 1. On a 10+, choose 2.
- You obtain an additional 1-resource
- You nab your goodies quietly; your lineage is none the wiser
- You steel yourself for what you’re doing; avoid marking a condition
On a miss, you’re caught red-handed by a powerful member of your lineage who saw you coming
Black Koala-Sheep
When you behave in a way that shocks and unsettles people from one of your backgrounds, roll with Creativity to intimidate them or push your luck.
Worldly Knowledge
Your upbringing expanded your horizons, skillsets, and contacts. Choose another training and another background.
Judging a Rival (Prodigy)
When you size someone up, roll with Focus. On a 7-9, ask one. On a 10+, ask two.
- what are your weaknesses / strengths?
- how can I show you dominance / submission?
- what do you intend to do next?
- what do you wish I’d do right now?
On a miss, they notice you watching them; they may ask you 1 question from the list.
Techniques
| Name | Approach | Level | Text |
|---|---|---|---|
| Break | Evade & Observe | Target a foe’s vulnerable equipment; render it useless or broken --- possibly inflicting or overcoming a fictionally appropriate status. | |
| Ice Prison | Advance & Attack | Aggressively wrap a foe in ice. Mark 2-fatigue to inflict Trapped on a foe standing in water or on ice. |
Character creation notes
- 13 years old
- family has tradition of spirit-bending (p216 in book), they're an important religious order, Order of the Blue Lotus, at the Northern Water Tribe capital (Agna Qel'a)
- religious focus, blocked by tradition
- above worldly concerns, trying to keep the Northern Water Tribe out of the war
- growing up, Atka had peers, but led a rarefied life, chafed (slightly) against boundaries, is curious
- still in touch with family, traveling with support of his family, which has an established tradition of exploring
- fighting style: "precise stick and balls", has ice prayer beads and staff, staff is like a bident, with a tuning fork at the top, tuned to differnet notes for differnt people, represents the harmony of the two worlds. style focuses on precision and economy of movement
- family does tattoos, swirly patterns and story-telling of own exploits (with spirits). Atka has just started getting his tattoos, at feet
- Ukyuk, leader of the order, is adamant that the Northern Water Tribte stay out of war, doesn't like others challenging his authority or asking questions, cares about control
- Sister Waaseyaa: prodigy, perky, rebellious, early 20s. close with Atka, "fun teacher", helps him explore what balance means
- Atka senses things are imbalanced, is uneasy and curious. is traveling, scouting (for imbalance?) by himself, as right of passage.
- spiritual connection is very important (tends to ignore material aspects / people's ability to survive)
- order focused on spirit world (over balance or human)
- parents also member of the Order, but Atka largely raised by non-parents in Order
- outside of the Northern Water Tribe, people know the Order is a spirital power with temporal influence, but unclear how exactly
- the Fire Nation was spying on the Order, in favor of their continuing hold on power
- rumor in Omashu: Order has powerful fortress and crazy powers